Thursday, February 23, 2012

Bob - Design Challange: Aggro at Rarity

"Next Monday" Quickly turned into an extra week and a half... Needless to say, I'm glad at least one of us is updating on the blog.

I'd like to try a little challenge for any amateur card designers who read or post on this blog: Design an aggressive creature (one that can can be played on turns 1 or 2) for each color and rarity within that color (other than mythic). Try to make something unique and interesting that fulfills those requirements, and bonus points (not that we're counting) to those who also make mythic and colorless entries.

If you're an author please feel free to make them your card of the day or an article. If just a viewer or author who doesn't want to make a full post, reply in the comment sections with your entries. No prizes, and no winner, but just something fun to do and a goal in mind instead of just random design. If it works out, we can do more challenges based off of suggestions.

Here's my entry for Black - Uncommon


6 comments:

  1. Oooow, I like Mindless alot. It is both positive and negative (well, sometimes just supper positive) and on a small creature like this, doesn't over take the card. Great design.

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    1. PS I was missing my fellow writers. Good to see you back.

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  2. Second look, you might want to have Mindless just reduce colorless mana, like Delve. The card would still be great, but I feel would be more balanced. I'd need to see it played, though. I still love the card!

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  3. I like Mindless, as well. The discard for colored mana feels weird to me, as well. I'd keep it just for colorless to make it more grokkable.

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  4. I wanted it to feel similar to phyrexian mana in that you can get a discount on a card (even in a non-black deck) by paying another resource for it other than mana.

    Also losing card advantage is a pretty big loss compared to exiling cards from a fairly useless graveyard. Given that you have to discard another black card to ignore the color requirements, which is true card loss (not just discarding an extra land), I think having it reduce colored cost is still fine.

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  5. See Madness and these cards would get broken! Or the deck would run out of gas. I could see some use with Ichorid.

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