The original design created a crowstorm effect, which was a little bit too powerful. Instead I decided to exemplify the Drain ability, which for anyone who's attempted to dual a fiddlesticks without crowd control effects, knows is insanely abusive. The tap cost on the ability represents his inability to attack while draining, and the intimidate comes from his fear & silence abilities.
The one issue here is the disconnect between its keyword ability and its activated ability. One is for blocking, one for attacking. If there is a way to make the abilities work together, the card would play better.
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